#ifndef MENUSCENE_2018
#define MENUSCENE_2018

#include "appscene.h"

class MenuScene : public AppScene
{
public:
    MenuScene(GameApp* app);
    virtual ~MenuScene() override;

private:
    void playButtonClick(int x,int y);
    void creditsButtonClick(int x,int y);
    void exitButtonClick(int x,int y);

public:
    virtual void render() override; //Drawable
    virtual void on() override;
    virtual void off() override;
};

#endif
